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Showing posts from February, 2022

[life] SR bulletpoints

After good text, good date, good sex, do not confess your feelings or send gifts, this behavior has high failure probability. Ok, so you confessed and the answer is maybe, remember, maybe is still not a defeat. When cold approaching, give a reason for the encounter. If she can't make it, just say ok, this will differentiate you from 90 percent of men already. Soft close then hard close. Say I don't like x y z, this is setting standards, setting the rules, it is attractive. Don't talk about past relationship, diffuse with humor. Don't talk about future relationship together, this is what she wants to earn. Take charge, killer instinct, make sex happen. Ask for a favor, or a suggestion with something that she is good at. Family meetings early on, is too fast, too early.

[vfx] work notes 6

FG and BG exposure BG explosion behind FG character, if BG explosion is exposed correctly with detail and mid tones, the FG character in front would be a black silhouette. If FG character in front is exposed with detail and mid tones, the BG explosion behind would be blown out, all white. Facial interactive light from flashing spell using 2D comp treatment When pulling out spell caused light interactive color on character's face, you need to pull out the specs on the face as well. 2.5 D comp fix for flickering bricks using camera projection Bricks are flickering in the render, roto and frame hold one frame of the flickering brick, use 2.5D (camera / scanline render) to paste back this one frame non flicker brick to cover over the flickering part. Atomic is empty This usually happens when you open someone's else scene, and the atomic data is not copied over. To fix it, from Atomic directory, copy the .atom file for the corresponding scene to your directory, the name of the atom