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Showing posts from April, 2022

[vfx] FX spell elements

  Beam spell duel FX elements Muzzle flash Center ball (at duel contact point) Sparks (at duel contact point) (small pieces with more detail) Droplets (at duel contact point) (big pieces) Plasma surrounding center ball (causing heatwave) The beam itself Black smoke coming off the beam Nucleus  (at the head of the beam) Spell effecting BG environment light interactive Spell effecting atmosphere fog light interactive Spell force effecting the ground causing physical cracks Apparate FX elements The Apparate spell itself The residue of the Apparate spell left in the air, like dust The residue of the Apparate spell left on the ground, like debris Shockwave that effects surroundings