[vfx] houdini


  • cross paste UI, is a pasting list (can choose from list)
  • lights : top left bar, check object display (turn on lights)
  • layout : forced display override > full geometry (show layout full geo, it is usually wireframe)
  • bottom right corner can toggle manual or automatic mode (manual mode for heavy scenes)
  • transform world space, right click > align handle > world
  • below the chin is very dark like a beard, need to increase diffuse limit (increase bounce)
  • bounce, diffuse limit 1-3 is good, 0 is no bounce, over 3 like 10 is noisy and not good
  • camera focuses on object, is space + g in houdini ( is f in maya)
  • houdini diffuse limit 1 is very noisy, so all the crowd default is diffuse limit 0
  • noise, 9x9 is hi, can solve it (still need to check where noise is coming from) 5x5 is mid, 1x1 is super fast render
  • add deep, ROP > images > preset : geometry (this is deep) none (this is no deep)
  • use file node to load bgeo

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